feat(loyalty): restructure program CRUD by interface
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Move program CRUD from store to merchant/admin interfaces. Store becomes view-only for program config while merchant gets full CRUD and admin gets override capabilities. Merchant portal: - New API endpoints (GET/POST/PATCH/DELETE /program) - New settings page with create/edit/delete form - Overview page now has Create/Edit Program buttons - Settings menu item added to sidebar Admin portal: - New CRUD endpoints (create for merchant, update, delete) - New activate/deactivate program endpoints - Programs list has edit and toggle buttons per row - Merchant detail has create/delete/toggle program actions Store portal: - Removed POST/PATCH /program endpoints (now read-only) - Removed settings page route and template - Terminal, cards, stats, enroll unchanged Tests: 112 passed (58 new) covering merchant API, admin CRUD, store endpoint removal, and program service unit tests. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,124 +0,0 @@
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// app/modules/loyalty/static/store/js/loyalty-settings.js
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// noqa: js-006 - async init pattern is safe, loadData has try/catch
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const loyaltySettingsLog = window.LogConfig.loggers.loyaltySettings || window.LogConfig.createLogger('loyaltySettings');
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function storeLoyaltySettings() {
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return {
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...data(),
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currentPage: 'loyalty-settings',
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settings: {
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loyalty_type: 'points',
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points_per_euro: 1,
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welcome_bonus_points: 0,
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minimum_redemption_points: 100,
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points_expiration_days: null,
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points_rewards: [],
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card_name: '',
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card_color: '#4F46E5',
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is_active: true
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},
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loading: false,
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saving: false,
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error: null,
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isNewProgram: false,
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async init() {
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loyaltySettingsLog.info('=== LOYALTY SETTINGS PAGE INITIALIZING ===');
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if (window._loyaltySettingsInitialized) return;
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window._loyaltySettingsInitialized = true;
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// IMPORTANT: Call parent init first to set storeCode from URL
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const parentInit = data().init;
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if (parentInit) {
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await parentInit.call(this);
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}
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await this.loadSettings();
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loyaltySettingsLog.info('=== LOYALTY SETTINGS PAGE INITIALIZATION COMPLETE ===');
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},
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async loadSettings() {
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this.loading = true;
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this.error = null;
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try {
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const response = await apiClient.get('/store/loyalty/program');
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if (response) {
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this.settings = {
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loyalty_type: response.loyalty_type || 'points',
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points_per_euro: response.points_per_euro || 1,
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welcome_bonus_points: response.welcome_bonus_points || 0,
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minimum_redemption_points: response.minimum_redemption_points || 100,
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points_expiration_days: response.points_expiration_days || null,
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points_rewards: response.points_rewards || [],
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card_name: response.card_name || '',
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card_color: response.card_color || '#4F46E5',
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is_active: response.is_active !== false
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};
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this.isNewProgram = false;
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loyaltySettingsLog.info('Settings loaded');
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}
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} catch (error) {
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if (error.status === 404) {
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loyaltySettingsLog.info('No program found, creating new');
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this.isNewProgram = true;
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} else {
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throw error;
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}
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} finally {
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this.loading = false;
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}
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},
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async saveSettings() {
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this.saving = true;
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try {
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// Ensure rewards have IDs
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this.settings.points_rewards = this.settings.points_rewards.map((r, i) => ({
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...r,
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id: r.id || `reward_${i + 1}`,
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is_active: r.is_active !== false
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}));
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let response;
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if (this.isNewProgram) {
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response = await apiClient.post('/store/loyalty/program', this.settings);
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this.isNewProgram = false;
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} else {
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response = await apiClient.patch('/store/loyalty/program', this.settings);
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}
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Utils.showToast('Settings saved successfully', 'success');
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loyaltySettingsLog.info('Settings saved');
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} catch (error) {
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Utils.showToast(`Failed to save: ${error.message}`, 'error');
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loyaltySettingsLog.error('Save failed:', error);
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} finally {
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this.saving = false;
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}
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},
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addReward() {
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this.settings.points_rewards.push({
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id: `reward_${Date.now()}`,
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name: '',
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points_required: 100,
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description: '',
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is_active: true
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});
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},
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removeReward(index) {
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this.settings.points_rewards.splice(index, 1);
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}
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};
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}
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if (!window.LogConfig.loggers.loyaltySettings) {
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window.LogConfig.loggers.loyaltySettings = window.LogConfig.createLogger('loyaltySettings');
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}
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loyaltySettingsLog.info('Loyalty settings module loaded');
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